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General

Overall Map Rating:

Description: A reasonably large map with winding roads, crumbling buildings, excellent sniping, window-camping, and camping spots, and a mostly open road in the middle. What's not to enjoy?

Best amount of players: 10-26

Best Starting Team: OpFor

Best Way to Play-->Worst Way
Camping
Window-Camping/Sniping
Run And Gunning

Map of the Place:


TDM strategy: Hold the OpFor starting side(the right side).

FFA strategy: Camp in the buildings. Maybe do some window-camping.

Strategic Map-
 

C1-C5 : Camping Spots
Dark Red : Bloody areas
Blue : Lines of sight (Easiest and most likely killzones)
Green : USMC start
Tan (Hard to see) : OpFor start

Best Way to Run and Gun-
OpFor:(looking towards Marine side) Left of C2 to C3, around back, hit C5, Loop back to C3, repeat.
Marine:(looking towards OpFor Side) All the way left, up past C4, hit C1, rush C2.

Best Places to Camp-
C4- ...Read the description.
C2-Camp behind the Designated Claymore spot, use an Overkill Sniper/SMG silenced class.
C1- Go prone to the left or right of the door.

Best Window-Camping Spots-
C1-Visibility to almost all of Marines' main pathways and camping areas.
C3-The C1 of the Marines' side.
Gameplay & Tips

This map is a camper's paradise. Runners Beware. However, if you get past the hailstorm of bullets from window-campers and have a decent silenced class (M4 Carbine classes work EXTREMELY well), just camp a wel traversed path on your opponent's side.

OpFor: Okay. If you are on the OpFor team, you got lucky. There are two excellent defense spots on your half. The first one is here:

You want to place a claymore just past the staircase, to the left of where you come up. ALWAYS place a grenade in the general area past the wall if the enemies have this place under their control. Also, the best spot to window-camp is the hole in the wall to the left of the only window you can see out of. Only one major downfall to this spot. Your enemies will kill you with a single airstrike. If you hear the airstrike coming, just jump downstairs. Literally.

On to spot number 2-

The only entrance is a staircase. Placing a claymore to the left will save you many a time. The 3 spots for are on the metal sheets at the top of this picture, by the sandbags, and at the open window near the top. This has the same downfall as the first spot.

 
Marines: The spots on the Marines starting side are not as good offensively (Excluding #3),  but you can withstand many runners without falling.

Spot 3-

There are two ways to play this spot. The first way is to Camp Just to the left of the entrance with a silenced weapon. Barely anyone looks here. The second way is to go up the stairs, place a claymore, and window-camp in the largest top room.

Spot 4-

This is a VERY simple spot. You go prone at the corner of the fence(right by that 1). Anyone in your field of view will probably not see you, so you can get easy kills. This is a good in-between point, easy to assault either side.

Spot 5-

Spot 5 is pretty much the equivalent of spot 2 for this side. Place a claymore past the wall to the right of the staircase. Then, either jump the wall onto the sheet metal, or go to the top and snipe.


Guns-

Assault Rifles:
M16
AK-47
M4A1
G3
G36c
M14
MP-44

Sub-Machine Guns:
MP5
Skorpion
Mini-Uzi
AK-74u
P90

Light Machine Guns:
M249 SAW
RPD
M60E4

Shotguns:
W1200
M1014

Sniper Rifles:
M40A3
M21
Dragunov
R700
Barret .50 Caliber


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